Warhammer Fantasy Roleplay First Edition Wiki
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The Marine is a sea-fighter, a Warrior who sails with civilian or fighting ships to offer some assurance against Pirates. On fighting ships, the Marines also form press gangs, which are a source of fear in some coastal towns. Those unfortunates pressed into service can buy their way out of the navy, but - more often - they are faced with a hard, dangerous five-year spell aboard a fighting ship. This side of their business has made the Marines a feared and loathed part of the seaboard community, even though they perform a dangerous and rigorous task. Many Sea Captains, faced with a captive Marine after taking a prize, have ordered the fellow thrown to the sharks; most, though, try to bribe the Marine into their own service.


Advance Scheme

M

WS

BS

S

T

W

I

A

Dex

Ld

Int

Cl

WP

Fel

 

+10

+10

+1

 

+2

+10

+1

 

 

 

+10

 

 

Skills

A Dwarf warrior following the basic career of Marine has the following Specialist Weapon skills, in addition to those listed above, according to their role:

Bombard Crew Specialist Weapon: Bombard
Firethrower Crew Specialist Weapon: Firethrower
Mortar Crew Specialist Weapon: Mortar
Swivel Gun Crew Specialist Weapon: Blunderbuss
Volley Gun Crew Specialist Weapon: Firearms
Cannon Crew Specialist Weapon: Cannon
Flame Cannon Crew Specialist Weapon: Flame Cannon
Organ Gun Crew Specialist Weapon: Cannon
Nautilus Gunner

Specialist Weapon: Cannon

Specialist Weapon: Torpedo


Trappings

  • Bow or Crossbow and ammunition
  • Grappling hook and 10 yards of rope
  • Mail Shirt
  • Shield


Career Exits

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