The Marine is a sea-fighter, a Warrior who sails with civilian or fighting ships to offer some assurance against Pirates. On fighting ships, the Marines also form press gangs, which are a source of fear in some coastal towns. Those unfortunates pressed into service can buy their way out of the navy, but - more often - they are faced with a hard, dangerous five-year spell aboard a fighting ship. This side of their business has made the Marines a feared and loathed part of the seaboard community, even though they perform a dangerous and rigorous task. Many Sea Captains, faced with a captive Marine after taking a prize, have ordered the fellow thrown to the sharks; most, though, try to bribe the Marine into their own service.
Advance Scheme | |||||||||||||
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M |
WS |
BS |
S |
T |
W |
I |
A |
Dex |
Ld |
Int |
Cl |
WP |
Fel |
|
+10 |
+10 |
+1 |
|
+2 |
+10 |
+1 |
|
|
|
+10 |
|
|
Skills
- Consume Alcohol
- Disarm
- Dodge Blow
- Row
- Secret Language: Battle Tongue
- Strike Mighty Blow
- Strike To Stun
- 25% chance of Swim
A Dwarf warrior following the basic career of Marine has the following Specialist Weapon skills, in addition to those listed above, according to their role:
Bombard Crew | Specialist Weapon: Bombard |
Firethrower Crew | Specialist Weapon: Firethrower |
Mortar Crew | Specialist Weapon: Mortar |
Swivel Gun Crew | Specialist Weapon: Blunderbuss |
Volley Gun Crew | Specialist Weapon: Firearms |
Cannon Crew | Specialist Weapon: Cannon |
Flame Cannon Crew | Specialist Weapon: Flame Cannon |
Organ Gun Crew | Specialist Weapon: Cannon |
Nautilus Gunner |
Specialist Weapon: Cannon Specialist Weapon: Torpedo |
Trappings
Career Exits