Warhammer Fantasy Roleplay First Edition Wiki
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This skill can be learned from travelling entertainers and some mystics. To hynotise another person, a character's attention must be kept on the subject for at least one entire turn. During this turn, the hypnotist places the subject in a trance, possibly using a swinging bauble and suitable chant for this. If the subject is resisting the effects, a test against WP should be made each turn to establish whether the hypnotist has been successfully resisted.

The hypnotist may ask entranced subjects questions, which must be answered truthfully. The hypnotist makes a test against WP and may ask one question whatever the result. If the test is successful, they hypnotist may ask D4 additional questions.

Once the last question has been answered, the subject will emerge from the trance naturally within D6 turns or sooner if so compelled by the hypnotist.

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