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Characters who have this skill can recognize a Daemon when they see one and can distinguish general types at a glance (Greater, Lesser, or Servant). They are sensitive to the smell and aura of Daemons and will be able to tell if there are Daemons within forty-eight yards, even if they cannot be seen. Characters without this skill may not know that it is a daemon they are going up against, but the gamesmaster should be hinting pretty strongly that the opposition looks tough and very unfriendly...

When confronted with a Daemon, a character may be aware of its capabilities, weaknesses, and disposition. To determine this, the gamesmaster can test against Int when the character meets a Daemon of a previously unencountered type. If the character has met up with a type of Daemon before, all these details will be known automatically the next time one turns up.